Mystical Awakening

Gaming Community since 2002


2015 is gone, it's over and we can look back at it and wonder what has become of it. I had fun in 2015 with people from MA but now it is time to slowly look ahead and see what is ahead of us. There are some games of interest that I am excited for to see, and hopefully play with MA members. Some of these are...

The Division (I know people are hating on Ubisoft, but I have faith)
Albion Online
Star Citizen, will we see the launch this year?
Lineage Eternal, will we see it this year? it has been quiet about this game
Black Desert Online
Camelot Unchained

These are some of the games coming out this year and I am hoping that we as Mystical Awakening can enter either one of these and put down a banner and say, we were here, made our mark and we are still alive and kicking!

So MA members, what are you looking forward to in 2016? and what are your wishes for this year?
Letter from the Chairman: Happy Holidays... and Thank You

Greetings Citizens,

[​IMG]On the set of Squadron 42
As 2015 draws to a close, I would like to thank everyone in the Star Citizen community for your incredible support. It’s amazing to think that this journey started out just over three years ago with the simple idea that there had to be more people out there than myself who liked space and PC games. Why weren’t the big publishers interested in supporting space games? Why did they think the PC wasn’t a viable platform?

To say that all of you proved them wrong is an understatement. To date, you’ve done that to the tune of over $102 million in crowd funding raised to build this game and a million Citizens signing up to follow what we’re doing here. It’s the game I’ve been dreaming about ever since the moment I learned to program… and I’m pretty sure it’s the game all of you have been dreaming about, too!

For making all of this possible, I can only say: thank you. With this funding we are now building a game that can compete with any AAA publisher backed game out there. No corporate suits deciding what franchise to milk or license. I promised a long time ago that the funds that we raise prior to what we consider the commercial release of Star Citizen would go towards additional development. Because of all of your support we can build this game bigger and better than anyone thought possible a few years ago.

With big numbers comes big attention. Some people look at the number and say “Why should they have all that money?” Well it’s because you want to build a big, bold game that doesn’t compromise! This is the secret. The additional money that comes in doesn’t go towards dividends for shareholders or making...

Wow! Nothing beats the smell of victory in the morning!

You guys already know that I'm not really a PR person. So, I hope you will excuse me for thanking you in the only way that I know how.



I can't believe it. Between Kickstarter and our Paypal collection directly on, we raised just $1,783,796. from over 17,000 backers!

I feel dizzy. I need coffee. or maybe a nap.

That staggering last-minute surge means that, in the last 24 hours...

- We hit $1.5 million, unlocking the Infected rules and the Minotaur archetype (was that really yesterday morning?!)
- We unlocked the 15,500 backer All Father relic update,
- We passed $1.6 million, allowing us to build the Tournament system,
- We achieved the 17,000 backer goal, unlocking the Centaur relic, and
- We passed the $1.7 million mark, achieving the Combat Pets stretch goal!

Amazing... Unbelievable.

So, what happens next?

Now we get to work! We have a game to build. We refine the vision. We engage with you on the forums. We discuss our ideas (and mistakes) openly. We find the right solutions, together.

And we continue to seek out our kind. Crowfall isn't a game for everyone. But there are still players out there -- brave, lost, and arguably crazy -- who will share this vision. Who, like us, will HAVE to see it come to life. We need to find them, and bring them home.

We won't let you down. We're going to show the world a new kind of online experience.

Thank you for making CROWFALL a reality.

We'll see you in the game!

Todd, Gordon, and the team at ArtCraft Entertainment
Creators of Crowfall

P.S.. For those of you who found us late -- or for friends that couldn't pledge through...
Greetings, friends and guildmates. As you probably can see, we now have a new webiste/forum for the guild. We have been using Enjin for a while and when we started we felt right at home. However some key features were still missing to be of use to us and it limited us to reach out to you as a member. With the help of some guild members we feel like we have adressed most of these concerns now.

There are still a few things that will need to be looked at, and if you find them, post them here. If you have anything you would want to add to the website, feel free. Once you are signed up then post here for user access and you will get the guild member tag to see the rest of the website.

You can now tag members using @<name> And I will look into the option to tag all the guild members / registered members for a notification on important things, this will allow you all to stay on top of news as well!

The old Enjin website will still be around for archiving functions, so you don't have to fear all will be lost with it.
you can access it on this adress :

Enjoy the new website and welcome on behalf of the guild council of Mystical Awakening!